> Forest of True Sight > Questions & Answers Reload this Page Mob AI vs. Heroe/henchie AI
Reply
Old Mar 27, 2008, 09:42 PM // 21:42   #21
Age
Hall Hero
 
Age's Avatar
 
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Sir Pandra Pierva
if you have that much fun with Ai hench/hero being retarted watch denvoa go leeroy across the whole of the world to get to a monk 5 groups over and then pull the oh shit i am overextended lets run back to the monks dragging everyone with me
I agree on the subject but disagree about Devona being that bad as she is one of the best Henchies in the game out of all of them.You probably don't know how to use her well enough.
Age is offline   Reply With Quote
Old Mar 27, 2008, 10:05 PM // 22:05   #22
Technician's Corner Moderator
 
Tarun's Avatar
 
Join Date: Jan 2006
Location: The TARDIS
Guild: http://www.lunarsoft.net/ http://forums.lunarsoft.net/
Default

Quote:
Originally Posted by MisterB
ANet can write better AI, but they reserve it for mobs. Heroes and Henchmen are weaker by design. There's some interviews with the devs you can find where they actually say the H/H AI is programmed weaker intentionally.

Unfortunately, when Hard mode was introduced, the H/H AI got a lobotomy, but they have since corrected that. Zhed would happily stand in a drugged stupor with full energy with Ward vs. Melee unused and available, watching Charr Axe murderers bury their blades in his chest. Dunkaroo would just run around in circles with a stupid grin, laughing, instead of using his full energy and available skills to heal anyone, including himself. I want some of what they were on if I ever get serious injury.
They still do that.
Tarun is offline   Reply With Quote
Old Mar 27, 2008, 10:09 PM // 22:09   #23
Furnace Stoker
 
MisterB's Avatar
 
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
Default

Quote:
Originally Posted by Tarun
They still do that.
Perhaps your heroes do, or you are joking, but my heroes don't have this problem any longer. H/H AI was extremely bad in hard mode for a few weeks; that is the behavior I was referring to.
MisterB is offline   Reply With Quote
Old Mar 28, 2008, 01:12 PM // 13:12   #24
Krytan Explorer
 
Join Date: May 2007
Profession: P/
Default so, it isn't just me!

Thanks for the replies, all!

FYI: I do use the flags to help. I've had to do it a lot more lately, though, for some reason.

In other posts, and even some in this one, people have noticed a change in the AI of their Heroes and Henchmen. (Mainly Heroes.) About 2 weeks ago, mine all started acting a lot stupider - more aggressive, or simply standing there with a fully charged bar doing nothing - and my Survivor Rit got snuffed because I didn't notice in time that I had no backup! (I have since rerolled him and am now r2, half way to r3 LS - keep my fingers crossed.)

It was at that time that I noticed that mobs were behaving smarter than they used to - and, like I said, this has been in NM, not HM. They started ducking out of Spirit Rift before it went off, and they hadn't before. (It's an awful skill due to the long delay after a 2s cast, but it is one of my most powerful damage dealers for multiple targets.) I also noticed that mobs were kiting more on Missions like Venta Cemetary, and that Elona Reach was much harder. (I think because of the buff to WoH?)

So, between my H&H acting dumber and mobs acting smarter, I had to back off and relearn the game. Not saying it's bad, just interesting. Skill changes, too, have made me readjust my game. Rebuild Heroe bars and so forth. Keeps it interesting! It's actually kind of fun, the frustration, but I have found myself shouting in the midst of a mission: "No way! WTF?! They never used to do that before!"

It did make me wonder if H&H are made weaker because the game is really set up for multiple human players. And with the constant skill tweaking going on, not to mention (imho) imba skills from GW:EN, it seemed that maybe ANet was trying to go back and adjust the other modules to account for the new skills and styles of play (i.e., Ursanway, Sabs, etc.)

Yeah - I get that H&H aren't able to be designed to cooperate with every style of play. It's an AI, not a mind-reader. I just happen to not be good at micromanaging - not great at typing and macroing keys and all that. (Which is why I haven't attempted HM. I'm the guy who has enough watching my own character and hitting my own skills, let alone trying to micro up to 3 other characters! I know, I know: "PvE = C+Space" - how hard can that be? BS.)
sixofone is offline   Reply With Quote
Old Mar 28, 2008, 02:01 PM // 14:01   #25
Krytan Explorer
 
The Legg's Avatar
 
Join Date: Aug 2005
Location: RAF Lyneham, UK
Guild: We Are Gozu ( Gozu )
Profession: N/Me
Default

To reduce the chances of a hero running to aggro another mob it is best to place them onto GUARD mode rather than ATTACK mode.

This should stop your heros aggroing other mobs before your current mob has been killed.
The Legg is offline   Reply With Quote
Old Mar 28, 2008, 02:04 PM // 14:04   #26
Emo Goth Italics
 
Join Date: Sep 2006
Default

Quote:
Originally Posted by The Legg
To reduce the chances of a hero running to aggro another mob it is best to place them onto GUARD mode rather than ATTACK mode.

This should stop your heros aggroing other mobs before your current mob has been killed.
That's common knowledge.
They still do it.
Tyla is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes

Similar Threads
Thread Thread Starter Forum Replies Last Post
GWEN Heroe stole my items? spore Questions & Answers 42 Dec 21, 2007 01:13 AM // 01:13
7 heroe parties in GWEN? frodo7 Questions & Answers 10 May 22, 2007 11:44 PM // 23:44
gogoblender The Campfire 30 Dec 15, 2006 08:02 PM // 20:02
Can anyone confirm a Ritualist Heroe Justgetmein Heroes & AI 11 Nov 02, 2006 03:10 AM // 03:10
Henchie sabotage! (and general henchie mischief) Xue Yi Liang Screenshot Exposition 24 Oct 03, 2005 08:35 AM // 08:35


All times are GMT. The time now is 08:41 PM // 20:41.